What can the things we create, keep and bury tell us about who we are? On Radio 4's weekly discussion programme, Adam Rutherford explores material culture – the power of objects you can touch – and ...
Abstract: Existing state-of-the-art object tracking can run into challenges when objects collide, occlude, or come close to one another. These visually based trackers may also fail to differentiate ...
Abstract: Preserving audio scenes in the form of audio objects has become common in recent years. Object-based audio techniques provide more flexibility for personalized rendering as well as a more ...
Unity Audio Callback System This is an audio callback system for Unity that uses the Unity built-in audio system. It allows you to invoke callback functions when the audio sources reach certain points ...
Have you ever seen a whale? What makes a good citizen? Are we too fixated on protein? Did a civilisation exist on Earth before humans? Is breakfast the most important meal of the day? Do you like ...
IIIF provides researchers rich metadata and media viewing options for comparison of works across cultural heritage collections. Visit the IIIF page to learn more. An early production unit, serial ...
Package as a .zip needed to include the Audio Manager in your own project Documentation of the Audio Manager in its current state Windows build of the test project that shows all the current ...
I’m a big fan of object-based audio formats, running a 5.1.2 surround system on my home theatre setup, and I use formats like Dolby Atmos, DTS:X and Creative SXFI daily for my various setups, ...
The Unity is the first set of headphones from Hed, a Swiss audio company. The company calls the Unity’s Wi-Fi-based audio Full-Fidelity. “We believe that everyone should be able to listen to ...
Immersive audio uses various channel- and object-based techniques to deliver a high-quality listening experience. There are three general categories of spatial audio: channel-based audio (CBA), object ...